 |  |  |  | | What's New in version 2.2.0:
New Functions:
- Use visualization partitioning and frustum culling to enhance graphic performance on heavy 3D Scene.
- Add the possibility to edit "Pixel Culling" size.
- Add the new fly navigation mode.
- Add interactive sectioning possibility (OpenGL clipping plane).
- Add the possibility to save all supported format in the open (Dassault Systemes 3DXML V4 format).
- Add the possibility to use parallel or perspective projection.
- Add the possibility to use 4 OpenGL lights and to edit their position.
- Display the number of renderer geometries and triangles.
- Add the possibility to display 3DXML edges.
- Add Windows 64 bits distribution.
List of enhancements:
- Better 3DXML and Collada file format support.
- Reduce OBJ file loading time.
- Use OpenGL multi-samples for anti-aliasing
What's New in version 2.1.0:
New Functions:
- Add 3DXML V3 and V4 Ascii file format.
- Add Collada V1.4 file format (Mesh, structure and materials properties).
- Display axis to show view orientation.
- Posibility to chose between "Track Ball" and "Turn Table" navigation mode.
- Display the bounding box size in the view "Instance properties"
List of enhancements:
- 3D Logo removed from "About" dialog.
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