The Elder Scrolls II: Daggerfall pick
The Elder Scrolls II: Daggerfall is the successor of The Elder Scrolls: Arena. Daggerfall initially was developed using an updated Arena raycast engine similar to Doom´s, where the world is really 2D and drawn to look 3D. We then decided to begin development of one of the very first true 3D engines in computer games -- the XnGine. This engine provided unparalleled 3D visuals and would go on to power other titles such as The Terminator: Future Shock, SkyNET, X-Car, Battlespire, and Redguard.
Daggerfall featured one of the first true 3D worlds on a massive scale, with a game world the size of Great Britain. The game had twice as many features as Arena, a deeper role-playing system, and helped usher in an RPG renaissance in 1996.
Note from FreewareFiles.com: To run this game on newer systems, you will need to download an emulation program like DOSBox.
Reviewer: -havanaradio Review Date: 2011-11-29
Average Rating (44 Votes )
Pros: Despite the bugs and the flawed/limited dialogue system, this game shines for 2 reasons - an immersive, sprawling plot, and GIANT labrynthine dungeons the likes of which have never been seen before or since.
Cons: Bugs. Dialogue.
Other Thoughts: None