If you´ve decompiled the AI traffic from Flight Sim 2002 (or later) with Lee Swordy´s TrafficTools utilities you´ll know that editing the resulting flight plans and aircraft by hand can be time consuming and prone to errors.
There´s something about editing a 2.5 meg text file in Wordpad which just doesn´t appeal to me, so I set out to write something which would allow me to do what I wanted - namely, to populate deserted airfields with a variety of interesting aircraft.