MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game´s data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. MAME can currently emulate over 2600 unique (and over 6000 in total) classic arcade video games from the three decades of video games - ´70s, ´80s and ´90s, and some from the current millennium. MAME´s purpose is to preserve these decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important "vintage" games from being lost and forgotten.
Free ROM images are available at the developer's website.
What's New in version 1.28s:
- Bugfix: [Crash/Freeze] phrcraze, phrcrazs: [debug] Access Violation
(Couriersud)
- Bugfix: [Sound] mshuttle, mshuttlj, mshutlj2: Moon shuttle speech
wrong (Corrado Tomaselli)
- Connected firefox audio enables and improved volume balance so you
can hear the speech chip. Also fixed speech chip frequency.
[Aaron Giles, Philip Bennett]
- marked Hacha Mecha Fighter (nmk16.c) BG rom as a bad dump.
[David Haywood]
- Improved the poker41 and pulltabs button-lamps layouts to look more
realistic. [Roberto Fresca]
- Fixed the colors of Yumefuda. Added two new palette functions in
generic.c: paletteram_xRRRRRGGGGGBBBBB_split1_w() and
paletteram_xRRRRRGGGGGBBBBB_split2_w() (used by Yumefuda).
[Angelo Salese]
- Added function to get the status of CA2 on the 6821 PIA emulator.
[Phill Harvey-Smith]
- Added new tool ldresample to assist in resynchronizing audio tracks in
a CHD with frames. Currently still WIP but useful if you know what
you're doing. [Aaron Giles]